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Hero Souls C++ (Unreal Engine 5)

I made this action-adventure title in Unreal Engine 5, it comprised of a boss battle similar to a Souls game. I created a stats component class and then filled that with all the stats of each character. I then created animations, traces and a lock on system. 

Link to Video Demonstration: 
https://www.youtube.com/watch?v=OOiZxZHqJnE&ab_channel=TripleHitCombo
Link to Github Project: https://github.com/TripleHitcombo/Hero-Souls

Critter Clash C++ (Unreal Engine 5) In Development

Paper Pirates C++ (Unreal Engine 5)

Multiplayer Plugin for Unreal Engine 5  C++

C++ Bank Machine Simulator

VR Playbox C# Project (Unity)

Nexus Station C# (Unity)

A university assessment had me create a single mechanic in both Unity and UE5.  For the Unity project, I created a first person shooter, where the player must defeat several robots to win. I decided to create more mechanics than needed to ensure the demo had more depth, including UI elements, animated enemies with patrol paths and animated a laser effect. 

Link to Video Demonstration: https://www.youtube.com/watch?v=VYKlaVvcVq0&ab_channel=TripleHitCombo
Link to the Game: https://carljthatsme.itch.io/nexus-station-unity

Machine Learning House Price Prediction Model (Python)

Machine Learning Diabetes Prediction Model(Python)

Multiplayer Rock, Paper, Scissors (Python)

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